top of page
02_Cover_00_01-0000.jpg
An Accurate Acupuncture Feedback Platform
Introduction
VR/AR PROJECT ·
An Accurate Acupuncture Feedback Platform 

MAKING AN ACCURATE ACUPUNCTURE FEEDBACK PLATFORM
IN VIRTUAL TEACHING ENVIRONMENT

From Digital Design Studio, School of Simulation and Visualisation, the Glasgow School of Art

01. DELIVER THE KNOWLEDGE OF ACUPUNCTURE AND ANATOMY TO THE YOUNG GENERATION

​02. AN ACCURATE NEEDLING FEEDBACK PLATFORM

PROJECT DEMO:

THE ACCURATE ACUPUNCTURE FEEDBACK PLATFORM IS BUILT ON UNITY 3D ENGINE BY THE COMBINATION OF HTC VIVE AND PHANTOM OMNI.

Project Demo - it also has a Chinese version for Chinese learners 

GRAPHIC ILLUSTRATION:

USER - HTC VIVE + PHANTOM OMNI

htc headset.png

Headset (HTC VIVE, 2015)

The virtual environment:

Acupuncture teaching and training room

3D anatomy models

Acupuncture needles

Virtual Reality Headset

htc trigger.png

Controller

(HTC Vive, 2015)

​Virtual Reality interaction

2 (9).jpg
phantom omni.png

Phantom Omni 

(SensAble, 1994)

Haptic feedback -

build the acupuncture

feedback platform

Virtual Reality Controller

Left hand

Haptic Device

Right hand

AIMS:

DELIVER KNOWLEDGE; TRAINING METHOD 

start-03.jpg

Deliver the rationale and knowledge of acupuncture to the young generation by the friendly image information.

Develop an efficient information feedback strategy in the form of concurrent and terminal feedback to support the training and learning of acupuncture.

THE PREVIOUS IMPORTANT RESEARCH:

SHOW THE DATA OF THE FORCE FEEDBACK; SHOW THE POSITION OF THE ACUPOINT IN THE VIRTUAL HUMAN BODY

THE PREVIOUS RESEARCH'S DEFICIENCY: 

01. The introduction and instruction of virtual acupuncture operation are insufficient, and the user can not understand the function and operation method of the application.

02. The needling training can not combined with the anatomy, and there is a lack of 3D acupuncture anatomy display.

03. Only showing the real-time feedback of the force, it is impossible to judge whether the virtual acupuncture operation is correct

THINK THREE PROBLEMS IN DESIGNING MY APPLICATION: 

How to combine the virtual needling training with the knowledge of the anatomy?

How to deliver the knowledge of the acupuncture and the 3D anatomy to the young generation?

How to judge the correctness of the virtual needling training?

THE ANALYSIS OF DESIGNING MY APPLICATION:

DYNAMIC VISUALISATION OF THE KNOWLEDGE IN THE ACUPUNCTURE AND THE ANATOMY; 

THE STANDARD AND ACCURATE NEEDLING FEEDBACK HAS FOUR PARTS:

POSITION OF ACUPOINT; 

ANGLE OF NEEDLING;

                                                                                                                                             FORCE OF NEEDLING

DEPTH OF ACUPOINT;

FLOWCHART OF THE DESIGN PROCESS: