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WORKSHOP
“Future Directions in XR and User-Centred Design”
9:00–12:30, 14 January 2026
Belle van Zuylenzaal, Utrecht University Hall (Map)

This workshop aims to bring together researchers, designers, and practitioners interested in exploring how user-centred design approaches can be integrated with Extended Reality (XR) visualisation to address real-world challenges across diverse domains.
Time
09:00–09:30
09:30–10:00
10:00–10:30
10:30–11:00
11:00–11:30
11:30–12:00
12:00–12:30
12:30–14:00
Session
Welcome with coffee and tea & Introduction
Speaker 1: Dr. Nina Rosa (WUR)
Speaker 2: Dr. Hyowon Lee (DCU)
Coffee break
Speaker 3: Dr. Tilman Dingler (TU Delft)
Speaker 4: Dr. Dave Murray-Rust (TU Delft)
Panel: interdisciplinarity in design and XR research
Lunch
Location
Belle van Zuylenzaal,
Utrecht University Hall
Johanna Westerdijkkamer
Duration
30 min
30 min (Talk + Q&A)
30 min (Talk + Q&A)
30 min (Talk + Q&A)
30 min (Talk + Q&A)
30 min (Talk + Q&A)
30 min (Q&A)
Speaker 1: Dr. Nina Rosa
Postdoctoral Researcher, Laboratory of Geo-information Science and Remote Sensing, Wageningen University & Research

Title: FoodXR – XR Research for Healthy Diets and Sustainable Food Choices
Abstract: Food and nutrition are key to solving some of society’s most urgent challenges, and there is a great opportunity for XR to aid in this. In this presentation, I will discuss projects I have worked on over the past few years that use XR in various food-related topics, including estimating healthy food portions, experiencing biodiversity in agriculture, and visualizing food resources to prevent food waste.
Bio: Nina Rosa is a postdoctoral researcher in the Cultural Geography Group at Wageningen University and Research. Her research focuses on XR and sustainability, with a special interest in food, understanding how specific features of XR technologies can impact experiences, beliefs, and behavior. She obtained her PhD from Utrecht University on the topic “Supernumerary Embodiment in Multimodal Augmented Reality Games” and recently organized a national XR event for early-career academics titled “Beyond Domains – XR Research of the Future”.
Speaker 2: Dr. Hyowon Lee
Assistant Professor / INTRA lead, School of Computing, Dublin City University
Title: Cognitively Considerate Design: Revising Design Knowledge
to Support Healthier Interaction Paradigm

Abstract: Interaction design knowledge available today is mostly to support efficient task completion (e.g. making it take less number of clicks/taps to complete a task) and learnability (e.g. making it intuitive to learn how to use). However, having used our convenient apps and services that were designed for efficient task completion and learnability over time, a number of potentially serious side effects are witnessed today. One of them is how the extended use and reliance to these apps and services end up reducing or hampering our cognitive abilities. This trend will only accelerate as more powerful Generative AI and LLM products are appearing that will help us bypass much of our cognitive activities. This talk will argue that revisiting the existing design knowledge is necessary to re-design our day-to-day interactive apps and services in a more cognitively-friendly way as to minimise such negative effects of using them over time. Example designs will be demonstrated to show how this might be achieved and how such alternative designs will be the way to re-shape our future interaction with technologies that not only support efficiency and learnability but also cognitive health.
Bio: Hyowon Lee is an Assistant Professor at Dublin City University. His research areas are Human-Computer Interaction (HCI) and interaction design, particularly focusing on the User Experience (UX), user-interface design and usability issues in applications to support novel usage scenarios. He has designed over 60 novel applications, of which 32 were formally usability-tested and 10 were deployed and used by real users over time (5 of them were multi-year deployments) all of which envision new usage scenarios and interactivity afforded by various experimental multimedia technologies and interaction platforms and techniques.
Speaker 3: Dr. Tilman Dingler
Associate Professor in Sustainable Design Engineering, Industrial Design Engineering, TU Delft
Title: Reading in Space: Designing Literary Experiences in Virtual Reality

Abstract: Since the inception of the term "Virtual Reality" by Jaron Lanier, major advances in hardware, rendering techniques, and interaction research, have propelled the technology into people's homes. VR is, however, often still approached as a vehicle for familiar experiences rather than as a medium with its own experiential logic, particularly when it comes to text and reading. Reading differs fundamentally from contemporary video-centric media: it leaves space for imagination and turns the reader into an active participant in meaning-making. Building on this perspective, this talk explores how literary experiences in VR can be re-imagined without abandoning the beauty of text or the reader’s imagination. By combining textual preservation with reader immersion, spatiality, and embodied interaction, VR and text together invite readers not only to imagine, but to act.
Bio: Tilman Dingler is an Associate Professor in the Faculty of Industrial Design Engineering at TU Delft. His research lies at the intersection of human–computer interaction, cognition-aware systems, and immersive media. Drawing on more than a decade of work on attention, information processing, and reading interfaces, he investigates how interactive technologies shape how people focus, imagine, learn, and make meaning.
Speaker 4: Dr. Dave Murray-Rust
Associate Professor in Human-Algorithm Interaction Design, Industrial Design Engineering, TU Delft

Title: Speculation, Magic and Robots - wild techniques for real world problems
Abstract: In this talk I will cover some recent work that looks at the messy spaces between humans and technology. In particular, I'll look at how design approaches that seem on the surface to be wild and playful can help us understand important things about humans and the relations with and through technology. The talk will start with the idea of 'relational prototyping', a way to look at prototyping practice as applied to human technology relations, towards designing preferable futures. It will then cover a small range of projects that relate to this approach, using experiential design methods to investigate problems, questions and possibilities around emerging technologies. These practices sit in a range of more or less real-world situations: product design, work futures, criminal justice. I'll conclude with some reflections about how design practice helps us to navigate complex socio-technical challenges.
Bio: Dave Murray-Rust is Associate Professor in Human-Algorithm Interaction Design at the Faculty of Industrial Design Engineering in TU Delft. He explores the messy terrain between people, data, algorithms and things through a combination of making and thinking to build better futures for humans and AI. He also holds an Honorary Fellowship with the University of Edinburgh.
His work centres on systems that use data as a medium for design while exploring social and technical issues and the agencies between humans and machines. It is multidisciplinary, touching on computer science, design theories, design ethnography and digital sociology. This involves questions such as how to design the interactions that let machine learning algorithms develop amicable co-dependencies with humans, how artificial intelligence can make sense of human behaviour to support design insights, and how designerly approaches can improve the understanding and creation of data driven systems and improve the societal functioning of AI as a discipline.
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